About This Software BASIC8 is an integrated Fantasy Computer for game and other program development. You can create, share and play disks in a modern BASIC dialect, with built-in tools for editing sprite, tiles, map, quantized, etc. It's been a while since we used to enjoy coding and playing straightforward after a computer bootup. The goal of BASIC8 is bringing a sense of joy back from retro/vintage computing and gaming, also being quick at getting higher level stuff done for contemporary development for everyone.Click "View the manual" or "Visit the website" on the right side of this page to get full details (it's above instead of right side on small mobile screen); or learn more.READYHandy sharing via Workshop with built-in toolsDisk can be made into standalone player with the Player Maker and HTML MakerDisk can be saved as "*.b8" file, "*.png", or text based for sharingProgrammable in an easy to learn BASIC dialect with both retro and modern syntaxEasy to use API for graphics, input, audio, and more other facilitiesVisualized built-in tools for editing sprite, tiles, map, quantized, etc.Visualized Wave Maker for making sound effectEasy to bring your own toolsMore features coming...SPECSDisplay: 160x128 pixelsAudio: 2 music channels, 4 sound effect channelsCode: BASIC (structured/prototype-based/functional)Graphics: up to 65535 drawing commands per cyclePalette: 16 colors with transparency supportSprite: up to 32x32 pixels per frame, up to 512 frames per spriteTiles: 240 celsMap: up to 128x64 tiles per layer, up to 4 layers (including a layer of logic mark) per pageGamepad: 6 buttons for each pad (D-Pad + A/B), up to 8 playersKeyboard and mouse: supportedLANGCase-insensitive; but no line number in BASIC8Built-in LIST and DICTStructured sub routine definition with the DEF/ENDDEF statementsLAMBDA expression enhancedPrototype-based CLASS paradigmWith both manually and automatically dispatched COROUTINEImporting multiple source files with the IMPORT statementAutomatic releasing of referenced objects by GCBuilt-in libraries for File, IO, JSON, Matrix, Network, Web, etc.No limitation for file quantity (code, sprites, maps, etc.)More advantages to be discovered... 7aa9394dea Title: BASIC8Genre: Animation & Modeling, Design & Illustration, Education, Software Training, Utilities, Game DevelopmentDeveloper:Tony WangPublisher:Tony WangRelease Date: 2 Jan, 2018 BASIC8 Ativador Download [key Serial] basic 8 parts of speech. basic 8 bit computer. basic 8 hackthissite. visual basic 8 free download. visual basic 8 download full version. scamwatch basic 8. basic 8 stances. basic8 gmbh. basic 8 tutorial. basic 8-bit guy. basic 8 prezi unit 11. basic 8 fitness. basic 8 stencil. basic 8 game. basic 8 usfsa. basic 8 chiropractic. basic 8 inch cake recipe. basic 8 book. basic 8 ice skating. basic 8 step lindy hop. basic 8 unit 11 prezi. basic 8 fitness program. basic 8 framework. basic 8 unit 10. basic 8 man football plays. basic 8 prezi unit 10. visual basic 8 full version download. visual basic 8. basic 8 lab test. hackthissite basic 8. basic 8 count step dance. basic 8 prezi reading quiz. basic 8 knots. visual basic 8 full español. basic 8 exercises. basic 8 unit 12 prezi. basic 8 movie. basic 8 workout. basic 8 review. basic 8 blood test. basic 8 trig identities. basic8 düsseldorf. basic 8 skating. basic 8 isometric exercises. basic 8 prezi. basic 8 tango. basic 802.11 data frame. basic 8 download. basic 8 crack. basic 8 console. basic 8 free Very good for begginers and pros, only downside is that there a not a lot of tutorials on the web.. I like this game :Pprogress is as slow as in eny game dev software...but less intensive to learn the basics.just a shame noone has posted enything interesting on the workshop using this software.... Very good for begginers and pros, only downside is that there a not a lot of tutorials on the web.. I like this game :Pprogress is as slow as in eny game dev software...but less intensive to learn the basics.just a shame noone has posted enything interesting on the workshop using this software... Update to v1.4.9 for new graphics commands and other improvements: Language:Fixed a crash bug with number parsingFixed a crash bug with invalid expressionFixed a crash bug with invalid routine invokingFixed a memory leak when reassigning an array element with stringLibraries:Added a `PLOT` function to put individual pixelsAdded an `ARC` function to draw arc or pie shapesAdded an `ARCFILL` function to fill arc or pie shapesEditor:Added immediate saving on new sprite, map assets createdChanged plot mode of the pencil tool to linked. Update to v1.4.3 for new TRITEX function, onscreen gamepad and other improvements: Language:Fixed a crash bug in invalid conditional expression with class memberFixed a wrong error with the VAL statementLibraries:Added a TRITEX function to draw textured trianglesFixed a pointing issue on touch screen with the `TOUCH` functionFixed a matching issue with regexEditor:Added an onscreen gamepadFixed a pointing issue on touch screenFixed a quitting bug when paused a running disk. [Tool] Plugins now available: Use scriptable plugins to extend paintable editors.See https://github.com/paladin-t/b8.plugins for installing, developing, and more.. Update to v1.4.6 for new security options and minor improvements: Security:Added an option to disable invoking the GET_CLIPBOARD_TEXT() functionAdded an option to disable invoking the SYS() functionDriver:Fixed a sharp/flat accidental issue with music playingLibraries:Fixed a loop bug with the PLAY functionFixed a deadlock issue with the PLAY functionEditor:Fixed a real number input bug with different locales. Update to v1.3 for new network library: Update to v1.3 for new network library[paladin-t.github.io].For example Howto Chat.. Update to v1.1 to share via Workshop, get new programming libraries, and more other improvements!: Visible and sensible changes: Added tools for Steam Workshop Added indicator of unsaved file Added non-referenced vector and matrix data types, with operators and functions Added a path finding algorithm Fixed a running issue under offline mode with SteamTransparent changes: Added a dedicated file type for customized data Fixed a parsing bug with the unary negative operator Fixed a real number parsing bug with different locales. [Tool] Player Maker now available on Workshop: Now it doesn't require others owning BASIC8 to run your disks.Subscribe to the Player Maker to make standalone player as executable binary across platforms.
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